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Scooby-Doo! Mystery Challenge

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Q 1. The Gang has been called in to investigate a possible haunting! You’ve arrived at an old inn late at night and meet Mr. Katnipsmith. He tells you about a recent ghost sighting. Daphne points to a mysterious figure! Can you spot it before it disappears?


Option:-
A
B
C
D

Q 2. In the middle of the night, Velma hears a thump. She turns on the light and sees a ghost! Choose the right path to quickly reach Velma!


Option:-
A
B
C

Q 3. The ghost has disappeared behind one of the inn’s many doors. Combine these pictures to enter the correct room number!


Option:-
A
B
C
D
E

Q 4. No ghost! And no Mr. Katnipsmith! He’s gone missing. Daphne finds a note. Can you correctly decipher its message?


Option:-
A new love!
Love anew!
Live Here!
Look away!
Leave now!
Hi welcome!

Q 5. Velma finds a clue! Can you successfully complete this word!


Option:-
U, L, E, G, E, S
O, L, U, G, E, S
A, L, U, G, E, S
O, L, E, G, E, S

Q 6. The Scooby Gang leaves no mystery unsolved! Fred uncovers a footprint! Can you find an exact match?


Option:-
A
B
C
D
E
F

Q 7. In the morning, Shaggy sniffs out a door with a keypad door lock! Find the correct top view of the buttons on the left to unlock the door!


Option:-
A
B
C
D

Q 8. The walls start to shake. Fog fills the room! There’s a ghostly wail! But you also spot a machine that seems to be creating all the spooky effects. Count the correct number of keys to stop the machine!


Option:-
15
16
17
18
19
20

Q 9. Shaggy trips the ghost! “Wait a minute, it’s not a ghost,” Daphne says. It’s Mrs. Katnipsmith! And Mr. Katnipsmith was controlling the machine! Successfully complete this brochure to see what the Katnipsmith’s were planning!


Option:-
E, A, G, I
A, F, G, I
E, A, I, C
D, H, G, C

Q 10. Another mystery solved! The Gang heads to their next mystery. How many differences can you spot in their next ‘haunted’ house?


Option:-
4
5
6
7

 

 

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